Example code is below.
- (void)viewDidLoad
{
[super viewDidLoad];
[self setupArray];
[self imgAlloc];
courseNameField.text = courseName;
NSString *backgroundSoundpath = [NSString stringWithFormat:@"%@%@", [[NSBundle mainBundle] resourcePath], @"/ahhh.mp3"];
NSError *err00;
ahhhPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: [NSURL fileURLWithPath:backgroundSoundpath] error:&err00];
ahhhPlayer.currentTime = 0;
[ahhhPlayer prepareToPlay];
NSString *whoopiepath = [NSString stringWithFormat:@"%@%@", [[NSBundle mainBundle] resourcePath], @"/whoopie.wav"];
NSError *err01;
whoopiePlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: [NSURL fileURLWithPath:whoopiepath] error:&err01];
whoopiePlayer.currentTime = 0;
[whoopiePlayer prepareToPlay];
NSString *jumppath = [NSString stringWithFormat:@"%@%@", [[NSBundle mainBundle] resourcePath], @"/WhoopFlp.wav"];
NSError *err02;
jumpPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: [NSURL fileURLWithPath:jumppath] error:&err02];
jumpPlayer.currentTime = 0;
gameTimer = [NSTimer scheduledTimerWithTimeInterval:.01 target:self selector:@selector(gameUpdate) userInfo:nil repeats:YES];
[self animateRunning];
[self backgroundSound];
}
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